What’s in this site
Modalities
The five-modality model: voice, streams, robotics, games, and data.
This page tells you when to use each modality.
Quickstart
Build a working app in less than five minutes. Pick a modality and follow the steps.
SDK Reference
A reference for each language. It covers every modality and every method, with end-to-end examples.
Architecture
QUIC, WebTransport, MoQT, the C++ core, and the relay mesh.
Modalities at a glance
The platform also has these surfaces:
One substrate
The same call can flow through any combination of runtimes:voice/opus,
game.state, or ros.reliable. A track can reach any consumer that
registered for that capability. The publisher does not need to know
that the consumers exist.
Polyglot, but one substrate
All SDKs are built hermetically. They share the same C++ core, the same
wire envelope, and the same modality conventions. Cross-language calls
work without extra steps.

