The .NET SDK ships five modality classes plus a raw MoQT client, all under the ClutchCall.SDK namespace.
All modality clients implement IAsyncDisposable.

Voice

Calls

Call:

AudioBridge

Codec: Opus, Pcm16, G711ULaw, G711ALaw.

Streams

Control plane

LiveInput:

Data plane

Robotics

Reliability: BestEffort, Reliable. Durability: Volatile, TransientLocal.

Games

Player

Authority (playerId: null)

Data

Data.Message:

Realtime Tracks

See Realtime Tracks. Common methods:

Legacy RPC

The root ClutchCall.SDK.ClutchCallClient (Dial, OriginateBulk, Hangup, Barge, PushAudio, and more) stays available for backwards compatibility. Use the voice modality for new code.